Are you the best beer pong player in Beijing?

Prove it in 1v1 beer pong.


Sign up by messaging anthonytao13 on WeChat.


Next tournament:

Friday, March 12, 7 pm





Address: 12 Fangjia Hutong   (方家胡同12号)

60 RMB entry (includes first game beer)

1v1 TOURNAMENT-STYLE, with pool play (guaranteed at least 3 games) + elimination rounds.

Prizes include beer, burgers, a TROPHY, and eternal glory.

32 maximum slots. Sign up now by sending a note to anthonytao13 on WeChat.



Tournament and House Rules

These are very standard rules, stripped of gimmicks, that most beer pong veterans will recognize.
We’re putting all this down in writing in case of drunken disputes.
Please review the timing rules.


  • 1v1 format (rules below)
  • We’re shooting into water cups for hygiene reasons, which means players must purchase their own beers during the pool-play games.


  • Top 8: Free beer each
  • Runner-up: Burger + beer
  • Champion: Burger + TROPHY (filled with beer)


  • 6-cup
    • 1 re-rack per game
  • U.S.-style solo cups, with regulation ping-pong balls
  • Each person shoots two balls per round
    • If both go in, player gets both balls back and shoots both again
  • Bounces count as two
    • A player cannot end the game on a two-cup bounce (i.e., if the opponent has two cups and the shooter bounces it in, that bounce shot is only worth one cup)
  • Opponents can play defense on a shot after the ball touches any surface
    • Knocking over one’s cup = cup gone
    • Touching any ping-pong ball while it is in flight, before it has contacted a surface, is a one-cup penalty (shooter decides which cup)
    • No island
    • No roll-backs
    • No death cup (i.e., if two balls happen to go into the same cup, that person does not automatically lose; the shooter gets both balls back, but only that one cup gets pulled)
    • No NBA Jam rules (i.e., “heating up,” “on fire”)
    • No fingering, no blowing, etc.
  • A cup that gets knocked over by the ball = cup gone
  • Standard elbow rule applies (shooter’s elbow behind edge of table)
  • Rebuttal: After Player X has made the final cup, Player Y shoots each ball until they miss. Essentially, they get 2 misses to try to make every cup in the opponent’s rack
    • There is no chance for rebuttal if a player clears the opponent’s rack by sinking both balls
      • If one cup is left and the shooter hits with first ball, keep the cup in place; if the shooter hits again with second ball, game over
      • If two cups are left and the shooter hits both cups, i.e., one cup with each ball, game over
    • If the rebuttal is successful, i.e., both players are left with no cups, we go into 1-cup overtime
      • If the player shooting rebuttal sinks both balls (i.e., does not miss with either ball), that player shoots first to begin overtime
    • TIME LIMIT per game: 6, 7, or 8 minutes, depending on the number of players
      • At the end of the time limit, the player who does not have the ball gets one final round of shots (that’s two shots)
          • Corollary: There is one very specific scenario to address: Let’s say we’re down to one cup each. If Player A makes the final cup with one of his two shots, and then time gets called while Player B has the balls for his rebuttal, and Player B makes his first rebuttal shot, then —
            •  If Player B makes his second rebuttal shot (after already sinking his first), the ball goes to him and he gets ONE SHOT (on one-cup overtime). If Player B hits that one shot, Player A will get ONE attempt — one shot, not two — at a rebuttal.
            • If Player B misses his second rebuttal shot, then Player A gets ONE SHOT to try to win the game (because time was called while Player B had the ball). If Player A hits that one shot, Player B will get ONE attempt — one shot, not two — at a rebuttal.
      • If it’s a tie, it’s a tie
      • Overtime does not increase the time limit
    • Final adjudication on all disputes will be made by the commissioner (Anthony Tao) or a pre-appointed neutral party


  • Pool play: A win counts as 2 points, a tie counts as 1 point, loss is 0 points
  • Pools will not exceed five players
  • In case of no-shows (i.e., an opponent is not present at the time the round is to begin):
    • A player on a designated “wait list” but not otherwise playing in the tournament will step in to play the game for the no-show
    • If there are no players on the wait list, the player who is present will be presented with a 6-3 victory
  • Seeding within one’s group is determined in order of:
    • Total points
    • Head-to-head (if two-way tie)
    • Total cups made
      • Cups made during overtime DO NOT count toward this total
    • Point differential
    • If there’s a three-way tie, one additional tiebreaker will go into effect: ­point differential amongst common opponents (i.e., between the players involved in the tie)
    • After all this, if there’s a two-way tie, we’ll go into one-cup overtime to decide seeding; if there’s a three-way tie, each player will shoot twice into a standard three-cup rack, and the person who makes the most will advance (in case there’s a two-way tie after this procedure, the two players will play a one-cup overtime)
  • Top two advance out of the pool; all other players are eliminated
    • If a top-two player vacates their spot, the next highest-seeded player in the pool takes their place in the elimination rounds
  • Elimination rounds: No time limit, all other rules apply (except no ties)
  • Depending on the number of total players, elimination-round matchups will be either predetermined (i.e., Group A winner faces Group B runner-up, etc.) or according to seeding (as follows):
    • Cups made
    • If two-way tie, then Point Differential, and then a head-to-head one-cup overtime
    • If multiple-person tie, then Point Differential, then strength of group, determined by cups made by everyone in the group



Tournament History

July 4, 2020

Results (click to enlarge)
Champion: Taylor


August 29, 2020

Results (click to enlarge)
Champion: Mario


October 23, 2020

Champion: Caroline Chow